update · August 1, 2025
Wild Life Development Update Refines Combat and Sandbox Tools
Wild Life's latest progress report details improvements to combat movement, sandbox bug fixes, prop functions, and narrative progression.
Wild Life details recent development progress across combat mechanics, sandbox scripting, model optimization, and world design.
Combat Adjustments
Combat updates include orbital dashing while locked onto enemies and improved diagonal input handling. Tapping dash with no movement input triggers a backwards dash. Vertical aim offsets now apply to attacks to make hits reliable on slopes, while Maya's weapon movesets finish locking in for future skeleton transfers.
Sandbox Fixes and Scripting
Sandbox fixes address broken landscape collision, incorrect spline mesh point order, and an issue where inventory closes when pressing I in search fields. A bug causing invisible torches to play audio is resolved, alongside missing spline mesh collisions and animation editor sample rate saving. New Lua functions include prop category queries, prop collection spawning, and ID retrieval.
World and Character Design
The Hopper model receives a topology optimization with a reduced poly count, while rifle and gun weapon blockouts enter production. Dialogue and design wrap up for the Maya and Locu romance, and quest structures advance for other major romances. The team is also building a perk and attribute progression system combining open-world trainers with a traditional character UI, alongside new NPC routines in Alpha Camp and Pearl Village.
Why this patch matters
The update tunes combat responsiveness while laying down foundational systems for progression, scripting, and narrative quests.