update · March 22, 2024

Wild Life Development Update Details March 2024 Progress

The Wild Life development report for March 22, 2024, covers Adûn Region cliff replacements, character models, animation editor tools, and combat design.

The development team behind Wild Life has released its weekly status report for March 22, 2024, detailing ongoing asset and tool work.

Levels And Environment

Work continues on replacing cliffs in the Adûn Region and Warrior Village. The team is testing cliff materials and researching landscape optimization.

Characters And Animation

Alo's character model is finished and waiting for implementation. Rese, Uruk, and Zianna are now in the game engine, while outfits and hairstyles receive updates. Max's threesome minigame is complete, and NPC routine animations are transferring to new skeletons. The Animation Editor adds notify tracks, time display, retargeting support, cleaner menus, and experimental multi-window support.

Code And Design

Look-at logic has been cleaned up, and a new feature adjusts character fur to match specific outfits. Combat system design documentation is finished, moving the system into code evaluation.

Why this patch matters

This progress report highlights ongoing backend tool upgrades, asset integration, and level design work for Wild Life.