update · January 16, 2026

Wild Life Development Update Brings Jelly Bomb Creatures and Quest Radius Display

Wild Life development update details upcoming ambient creatures, quest marker search radii, interface tabs, and environment asset production.

The development team behind Wild Life shared a progress report detailing upcoming code additions, environment blockouts, and interface overhauls currently in production.

Creatures and World Objects

Two new ambient creatures are in development. The Jelly Bomb is an airborne jellyfish that zaps players on close contact, while the Jelly Baby is a smaller variant that can be picked up for crafting. New interactable world objects include ancestor shrines and diggable chests, alongside new character models for the Skyray and the feral cannibal boss Gorgh.

Interface and Tracking

Quest markers now display a search radius both in-world and on the map screen. Developers are also working on new character screens featuring an overview tab for stats and learning point distribution, plus a separate perk tab. Sandbox time of day and day length settings have moved from general game settings to sandbox scene level settings.

Combat and Design Overhauls

Arena combat feedback has inspired designs for various improvements, alongside groundwork for ranged combat and controller support. Lala's quest now offers two distinct ways to handle the Flint portion with separate rewards, and Denna's dialogue has been overhauled. Tech art also added material features for wetness, blood, and dirt while optimizing character textures to reduce VRAM usage.

Why this patch matters

This development update outlines widespread pipeline progress across creature design, interface layouts, and quest logic without introducing immediate live changes.