update · June 30, 2025

War Thunder Update v2.47.0.28 Adjusts Damage Models and Fixes Weapon Bugs

War Thunder update v2.47.0.28 addresses high-explosive shell damage for aircraft and battleships, updates missile stats, and resolves map collision errors.

Update v2.47.0.28 is live for War Thunder with bug fixes for aircraft, ground vehicles, naval vessels, and maps.

Aircraft and Weapon Balances

High-explosive shells deal proper damage to aircraft instead of little damage. Fuel tanks on jet aircraft and helicopters no longer cause premature fuel starvation at negative overload. ASM-1 and ASM-2 missile explosive mass increases from 47 kg to 70.5 kg. The Hunter FGA.9 no longer clips fuel tanks and weapons on the same pylon. Countermeasure counts are corrected for the J-8F and JF-17, while the F/A-18C MLU 2 and F-15I Ra'am receive correct weapon and pylon icons. The Do 217 K-1 SC1000 bomb name no longer appears as a file path.

Ground Vehicles and Naval Updates

The Namer Tsrikhon launcher position is corrected. The Firefly (Overlord) receives corrected armor thickness and types for its attached tracks and wheels, alongside a mass reduction to 35.3 tons. The CLAWS vehicle action panel displays the correct AIM-9X missile count after replenishment. Multi-Vehicle SAM launcher vehicles no longer spawn next to random vehicles in the hangar. Hydraulic pump fires on vehicles like the M1 Abrams are larger, last longer, deal more damage, and have a reduced chance of catching fire from nearby modules. Battleships no longer take excessive damage from HE shells, and file path display bugs for 28 mm belts on the USS Somers, USS Porter, and USS Atlanta are resolved.

Locations, Missions, and Interface

Windmills on tank maps have proper collision. Invisible objects are removed from Finland and Golden Quarry, and missing train cars are restored to the Frozen Pass tunnel. Kuban gets an exclusion zone at grid square E7, and cloudy weather is replaced by thunderclouds in the weather rotation. Ground vehicles with fixed rocket counts can be test driven properly. V-Sync can no longer be enabled in graphics settings while NVIDIA Reflex Low Latency is active.

Customization, Graphics, and Audio

French vehicles can use the Silver Star and Star in a Circle decals, and Hungarian vehicles apply automatic camouflage correctly. Ray-traced explosion reflections no longer display colorful artifacts. Autoloader sounds stop playing when a vehicle is destroyed.

Why this patch matters

Update v2.47.0.28 delivers fixes to shell damage consistency, vehicle armor values, and map collisions across multiple theaters.