update · September 18, 2026

War Thunder Update 2.59.0.13 Tweaks Missile Tracking and Ground Vehicle Armor

War Thunder Update 2.59.0.13 brings missile camera updates, radar adjustments for aircraft and ground units, and fixes for naval destruction credit. The patch also corrects graphics bugs affecting clouds and old video card foliage rendering.

War Thunder Update 2.59.0.13 introduces targeted fixes for aircraft weaponry, ground vehicle damage models, and interface stability.

Aircraft and Missiles

The missile tracking camera now features a final camera-tracking sequence showing the target impact. Calculations for the multipath effect when missiles travel above water have been corrected. On the Ka-52, the radar can no longer guide multiple 9M120-1 Ataka missiles at once, and Wildcat HMA2 beam-riding LMM Martlet missiles now have a proper salvo launch time limit. The 9S35M1 Buk-M1 SAM system radar now appears in aircraft RWR databases.

Ground Vehicles and Naval

Fire control systems are no longer treated as signal modules for the overpressure mechanic across all ground vehicles, though this may change per vehicle later. The M1 KVT front hull NERA composite armor durability now matches the M1 Abrams, alongside updated damage models for specific armor components. In naval battles, a bug preventing destruction credit for grounded ships has been fixed.

Graphics and Interface

High-altitude cloud stripes and bush flickering under old videocard support mode are gone. Replay performance drops tied to radar calculations have been resolved, and the interface no longer flashes previous vehicle presets during sequential previews. Space Program event achievements in Air Realistic Battles now correctly apply multipliers to Nuclear Escalation and Bullet Hell modes.

Why this patch matters

Update 2.59.0.13 delivers precise adjustments to military hardware performance and clears out persistent visual artifacts.