update · September 25, 2025

War Thunder Update 2.49.0.27 Fixes Ground Physics, Audio Bugs, and Tech Tree Flow

War Thunder's latest patch delivers essential bug fixes for aircraft sights, open-top vehicle overpressure, and weapon sounds. It also relocates several Chinese and Soviet vehicles across ranks.

Gaijin Entertainment has deployed War Thunder update v2.49.0.27, tackling a wide list of community-reported errors spanning aircraft, ground vehicles, custom decorations, and game audio.

Ground Vehicle Mechanics and Tech Tree Moves

Several technology tree adjustments shift vehicles into new ranks. China's T-34-85 and 85 Gai folder along with the M36 and ISU-122 folder drop from Rank IV to Rank III. The Soviet Object 268 is now grouped directly with the Su-122-54. A fix restores proper overpressure damage calculations for open-top vehicles. Meanwhile, the Tan-SAM Kai missile system now automatically queues the next loaded projectile type once the previous inventory is depleted, and crew survivability stats now factor accurately into hit analysis.

Aircraft and Weapon Corrections

The F-15E targeting pod no longer appears incorrectly inside the X-ray view. Germany's Hunter F.58 benefits from a fix for the Flz Lwf LB 82 missile seeker sight's depressed zoom levels, while a transparency flaw near the Milan's engine fuselage has been resolved. On the audio side, firing the 9K317M BUK-M3 surface-to-air missile no longer drops all background sound effects for several seconds, and ammunition burnout audio drop-off distances have been fixed.

Map Adjustments and Test Drive Adjustments

Fighter-class aircraft can once again spawn correctly on Malta and Defending Stalingrad missions. Afghanistan's air spawn altitude has been raised to prevent planes from spawning directly into mountain terrain. In test drives, AI-controlled Abrams tanks now field APFSDS ammunition instead of HEAT rounds. This matches Leopard 2 behavior, ensuring that cooking off rear turret ammo racks causes survivable compartment burnouts rather than immediate catastrophic hull penetration via HEAT detonations.

Interface, Graphics, and Customization Fixes

Radar indicators on ground vehicles no longer display target markers outside their designated borders. Compass UI elements no longer overlap hit messages and third-person warnings. Active order information blocks in spectator mode now collapse reliably, and long control hint buttons on aircraft no longer clip into radar displays. Helicopter horizontal speed settings are isolated from global aircraft profiles, cockpit multifunction display flickering is fixed, and the Israeli A.F.V. 601 Crewman Helmet can finally be placed on vehicles.

Why this patch matters

This update relies heavily on community bug reports to polish fundamental interactions, fixing long-standing visual anomalies, UI overlaps, and mechanical inconsistencies without introducing disruptive meta shifts.