update · July 22, 2025

War Thunder Update 2.47.0.65 Addresses Armor, Naval, and Visual Bugs

War Thunder Update 2.47.0.65 improves armor penetration logic, fixes X-ray display errors on naval vessels, and corrects radar and CCIP crosshair interface bugs. The patch also updates collision models and ray-tracing vegetation shaders.

Update 2.47.0.65 for War Thunder delivers targeted fixes across ground vehicles, naval ships, interface elements, and graphics settings based on community bug reports.

Ground Vehicles and Naval Vessels

Ground vehicle damage models now correctly generate rear-plate fragments when penetrating add-on armor at plate joints. For naval vessels, the Syonan main caliber gun no longer detaches its breech from the barrel upon retraction. Naval X-ray views accurately display depth charge mortar positions and show the final six depth charges, while turret armor thickness correctly appears on stat cards.

Interface and Sight Corrections

The tracked target indicator no longer jiggles on the radar control screen sight view. Aircraft CCIP crosshair markers are fixed from getting stuck in place on aircraft lacking ballistic computer systems. Multi-vehicle SAM action bar duplication bugs on streak aircraft are also resolved.

Locations, Missions, and Graphics

Stripe textures on stones in Sinai and Sands of Sinai are fixed, Attica rock collision models now match visual assets, and South Kvarken received a minimap accuracy update. Graphically, ray-tracing vegetation settings were adjusted to stop trees from rendering overly dark, and LOD grass striping bugs were eliminated.

Why this patch matters

Update 2.47.0.65 relies heavily on player reports to clear up lingering visual inconsistencies, UI bugs, and armor calculation errors.