update · July 18, 2025
War Thunder Update 2.47.0.63 Fixes Armor Ricochets and Map Geometry
War Thunder's latest update addresses high-angle shell ricochets, adjusts naval spawn points on Franz Josef Land, and fixes temporary voiceovers for Dutch, Thai, and Swiss vehicle crews.
Update v2.47.0.63 addresses several physics and mapping bugs. The patch corrects an error where high-angle shell impacts bypassed damage calculations, alongside terrain and audio fixes.
Ballistics and Armor Fixes
The update resolves a bug that allowed armor-piercing shells to ricochet through vehicle armor at steep impact angles. A calculation error involving crew hit detection at high angles has also been corrected so equivalent thickness is factored in, stopping fragments from dealing zero damage under those conditions. Additionally, a bug on the AMX-50 (TOA100) now allows decorations to be applied to the left side of the turret.
Map and Location Adjustments
On Sinai and Sands of Sinai, developers closed unexpected gaps between ground stones and terrain, returning the missions to rotation across all modes. Franz Josef Land shifts bluewater fleet spawn points south and further apart while adjusting capture zones. River water levels on Eastern Europe and European Province have been raised by 0.85 meters to ease amphibious vehicle passage beneath bridges while preserving ramp access.
Interface and Temporary Voice Lines
A minimap bug that kept destroyed enemies highlighted in spawn detection zones after respawning is fixed. Temporary placeholder voiceovers are active for specific national lineups: Dutch crews use French, Thai crews use English, and Swiss crews use German, pending permanent recordings.
Audio and VR Stabilization
Petrol detonation audio for canisters, cisterns, and gas pumps has been adjusted. The patch eliminates a bug that stripped ground vehicle audio away after respawning from aircraft streaks, and fixed an issue where sinking ship destruction audio traveled too far. SteamVR users experiencing black screens on startup should now find the issue resolved.
Why this patch matters
Update v2.47.0.63 brings corrections to underlying ballistics and map geometry, resolving inconsistencies in armor penetration and environmental navigation.