update · July 3, 2025

War Thunder Update 2.47.0.40 Adjusts Missiles, Maps, and Radar Mechanics

War Thunder update 2.47.0.40 tweaks missile damage detection, adds FSR target recognition, updates multiple aircraft loadouts, and rotates map availability. Yamato ammunition explosions also receive a stability fix.

War Thunder update 2.47.0.40 brings extensive adjustments to aircraft weapons, ground vehicle physics, naval vessels, and map rotations. The update relies heavily on community bug reports.

Aircraft and Missile Adjustments

Missile and rocket mechanics receive multiple bug fixes. Air-to-air missiles and SAMs now deal damage correctly when exploding close to targets instead of flying through them. IR, ARH, and SARH seekers lose targets less erratically, and HE shells deal proper damage to aircraft. The AN/AAQ-33 SNIPER ATP maximum zoom is doubled, and several aircraft including the F-2A and EF-2000 receive RWR updates and third-person camera distance tweaks.

Ground Vehicles and Naval Fixes

Ground vehicle physics see improvements, fixing jerky movement for allied and enemy units and correcting an armor-ignore bug related to moving vehicles and ammo blast waves. The CS/SA5 detection and tracking radars are now properly identified by RWRs, and the Tan-SAM Kai launchers now point slightly above the line of sight. On the naval side, the Yamato no longer suffers instant destruction every time its 155 mm ammunition explodes.

Maps, Graphics, and Interface

Ash River returns to the mission rotation, while Finland is temporarily removed to address bugs. In Sweden, indestructible wooden market stalls are fixed. Interface radar icons now rotate along target velocity vectors. Graphics fixes resolve a crash on lower-resolution displays, address PTGI shadow artifacts, and correct hit window displays for CLAWS.

Why this patch matters

Update 2.47.0.40 delivers wide-ranging fixes to combat consistency, solving persistent missile ghosting and vehicle physics issues.