update · March 18, 2026
War Thunder Patch 2.55.0.9 Adjusts Ariete Armor and Fixes Map Rotations
War Thunder update 2.55.0.9 relocates Su-30SM missile placement, adds a targeting radar to the Falcon, and fixes launcher DirectX 11 selection issues.
Gaijin Entertainment has pushed a technical maintenance patch for War Thunder, correcting vehicle damage layouts, launcher preferences, and active map rotations following the Ninth Wave release.
Vehicle Fixes and Module Updates
The Su-30SM and Su-30SM2 now position both free R-77-1 missiles on the inner wing hardpoint instead of beneath the air intake. The BMPT and BMPT-72 have had their artillery support modification removed, with spent Silver Lions and Golden Eagles refunded. The Falcon gains a target tracking radar, while the M1296 Scout UAV research tier moves from III to IV. All Ariete variants receive updated armor parameters reflecting recent geometry fixes.
X-Ray Views and Component Filters
X-ray filters now correctly register internal partitions. The internal armor between fighting and ammunition compartments on the sWaTrgInf, CRV Block 2, Ajax, and KF-41 now displays properly in the X-ray view. Additionally, an ammunition consumption bug on the Eitan (P) and a blocked commander sight on the sWaTrgInf have both been resolved.
Map Rotations and Launcher Fixes
All missions on Golden Quarry and Red Desert are temporarily out of rotation while underlying map bugs undergo inspection. On the technical side, a launcher bug that locked players out of selecting the DirectX 11 graphics API has been fixed.
Why this patch matters
Update 2.55.0.9 delivers targeted bug fixes for vehicle component displays and temporarily shelves two problem maps.