hotfix · September 21, 2026

Wanderburg Hotfix 0.9.14 Buffs Electric Mage and Adds Artifact Rerolls

Hotfix 0.9.14 for Wanderburg introduces a second artifact reroll at launch, buffs the Electric Mage's auto-attack targets, and grants allied units immunity to environmental hazards. The update also applies a 240 FPS menu limit and adjusts boss encounter mechanics.

Team Randwerk released hotfix 0.9.14 for Wanderburg, adjusting combat balance, artifact rules, and game stability. The update alters run starts while giving the Electric Mage a direct offensive boost.

Combat and Balance

The Electric Mage auto-attack targets increase from five to seven, with upgrades granting more targets per attack. Team Randwerk adjusted stun resistances for overtime enemies and changed the Repair Wrench artifact to restore a flat 25 HP instead of 25 percent. Allied units gain immunity to fire, stun, and knockback.

Artifacts and Bosses

Runs start with a second artifact reroll available immediately. Boss fights feature a slight camera zoom-out, and large enemies no longer take percentage-based damage from boss explosions. A bug affecting the Tinderbox artifact is also resolved.

Stability and Performance

A 240 FPS limit applies to the main menu and overworld. Team Randwerk improved escape menu interaction robustness, leaderboard loading, map generation, and the Electric Mage Roaming Storm effect. The update fixes overworld biome UI skull displays and the Welcome to the Desert achievement.

Why this patch matters

Hotfix 0.9.14 makes early-run decisions more flexible with extra rerolls while smoothing out target acquisition for the Electric Mage.