update · December 23, 2025

Vanguard Exiles v0.3.5.3754 Update Adds Water Zones and Flooded Mechanics

The end-of-year update for Vanguard Exiles introduces water biomes, flooded status mechanics, map generation overhauls, and unit rebalancing.

Vanguard Exiles closes out the year with a major content update introducing new environmental mechanics, map generation updates, and unit rebalancing.

Unit Rebalance and Derived Variants

Unlimited and Limited Units receive significant health and attack boosts to strengthen early gameplay and improve investment value. Gold costs are adjusted alongside the introduction of rare Derived Unit variants with unique visuals.

Flooded Zones and New Biomes

Two water-based biomes, Sewers and The Depths, join the game. Entering or deploying in a flooded zone stuns units. The new Swimmer status negates these flooded effects.

Map Generation and Tactical Actions

Maps now use cluster-based generation featuring twisting layouts and dead-end corridors. Faction strategies expand with additional Actions.

Audio, Visuals, and Bug Fixes

Audio dynamically adjusts with camera zoom, while improved shaders and higher-resolution textures update map visuals. The update also fixes spectator joins, speed scale sliders, dead lobby joins, and drag-and-click deployment issues via a Director data system overhaul.

Why this patch matters

Update v0.3.5.3754 alters tactical play with environmental hazards, map generator shifts, and unit buff passes.