patch · May 6, 2026

Valheim Public Test Patch 0.221.13 Introduces New Chunk-Based Save System

Valheim's Public Test branch receives update 0.221.13, overhauling world saves into a chunk-based directory structure designed for faster saves and reduced file corruption risks.

Valheim developers have pushed patch 0.221.13 to the Public Test branch, replacing the traditional world save architecture with a new chunk-based system.

New World Save Architecture

Worlds no longer rely on single .db and .fwl files. Instead, worlds are stored in dedicated folders with the .db file split into smaller chunk pieces. Character saves remain unchanged.

Selective Chunk Saving

During world saves, the game now updates only the specific chunks modified since the last save. This approach decreases save times and minimizes corruption risks.

Backups and Safety Checks

Backups now receive their own separate folders. When loading an unchunked legacy world, the game automatically creates a backup first. Post-save verification checks run to ensure data integrity.

Cloud Limits and Mod Warning

The increase in individual save files may interact with platform cloud storage limits that restrict file counts. Modded players are advised that this new save system is untested with mods and requires caution.

Why this patch matters

Patch 0.221.13 modernizes Valheim's backend file management to protect against corruption and speed up saves, though modded users should proceed with caution.