patch · January 24, 2025

The Last of Us Part I Update v1.1.4 Adds FSR 3.1 Support

The Last of Us Part I patch v1.1.4 introduces AMD FSR 3.1 Super Resolution and Frame Generation, alongside display and generator bug fixes.

Patch v1.1.4 for The Last of Us Part I is available now on PC, bringing new AMD upscaling features and resolving several rendering and interaction bugs.

Upscaling and Performance Features

The update adds support for AMD FSR 3.1 Super Resolution and AMD FSR 3.1 Frame Generation, giving players additional performance scaling options on compatible hardware.

General Bug Fixes

The patch addresses a rendering issue that could occur on certain displays when using NVIDIA DLSS or AMD FSR. It also fixes a progression bug tied to interacting with generators while enemies remained active, and corrects an animation error where Joel's flashlight would switch on when inspecting specific artifacts in direct sunlight.

Accessibility Corrections

Text-to-speech functionality has been updated to properly read the "M" key when players assign it to a custom function.

Why this patch matters

Patch v1.1.4 brings the PC version up to date with modern AMD upscaling tech while clearing out lingering visual and interaction bugs.