update · March 20, 2024

THE FINALS Update 2.1.0 Patch Notes

THE FINALS Update 2.1.0 launches map selection for private matches, nerfs the SA1216 shotgun, alters glitch mechanics for defensive shields, and adds a three-strike ban progression system.

Update 2.1.0 arrives in THE FINALS as the first patch of Season 2. It introduces map selection for private matches, weapon and gadget balance changes, anti-cheat expansions, and bug fixes across arenas.

Private Match Improvements

Players can now select specific maps when starting a private match. The update also resolves issues where users got stuck trying to join game servers after leaving a lobby, fixes crossplay setting mismatches that prevented party members from leaving lobbies, and patches a softlock caused by bypassing crossplay requirements.

Weapon and Gadget Balance

The SA1216 shotgun fire rate drops from 230 RPM to 200 RPM, and its damage per pellet decreases from 7 to 6. Glitch grenades and glitch traps now trigger instantly on impact when hitting mesh shields and dome shields, while continuing to bounce off other surfaces. Burst weapon recoil behavior, explosive damage consistency, and gateway ammo refunds near APS devices also receive fixes.

Map Adjustments and Performance

Monaco receives jump pad collision fixes, a short zipline near the cathedral alleyway, spawn point tweaks, and the relocation of a corner spawn near Hotels. SYS$HORIZON features ceiling blocker collision adjustments to stop players from getting stuck above the library via gateways, alongside tree destruction fixes and missing concrete fence destruction in Seoul.

Security and System Updates

Security detection and prevention measures expand with a new three-strike ban progression system. Console audio-related crashes are also resolved.

Why this patch matters

Update 2.1.0 targets weapon choices while expanding private match options and reinforcing anti-cheat measures.