update · July 9, 2025
The Elder Scrolls IV: Oblivion Remastered Update 1.2 Adds Combat Sliders and Fixes Quests
Update 1.2 for The Elder Scrolls IV: Oblivion Remastered introduces new difficulty settings for player and enemy damage, alongside extensive crash, quest, and performance fixes.
Bethesda has rolled out Update 1.2 for The Elder Scrolls IV: Oblivion Remastered across all platforms. The patch brings granular combat settings, numerous quest progression fixes, and widespread performance optimizations.
Combat Settings
Players can now separately tune Player Combat Damage and Enemy Combat Damage through six distinct settings: Novice, Apprentice, Adept, Journeyman, Expert, and Master. The new Journeyman setting provides an intermediate option between Adept and Expert.
Quest And UI Fixes
The update resolves numerous progression halts and crash issues across specific quests, including Final Justice, Retaking the Fringe, The Necromancer's Amulet, and Baiting the Trap. Map markers disappearing, controller inputs in crafting menus, and localized text issues are also addressed.
Performance And Visuals
Open-world hitches are reduced, and frame times are improved in locations such as Deepscorn Hollow and Black Rock Caverns. Optimization passes apply to water rendering, weather systems, character attachment updates, waterfall particles, and lighting.
Why this patch matters
Update 1.2 is a major quality-of-life pass that tackles long-standing stability issues while giving players the exact combat challenge they want.