update · July 25, 2024

Team Fortress 2 Update Adjusts Unusual Effects and Map Geometry

Team Fortress 2 receives a broad update fixing Unusual effect particles, cosmetic clipping issues, and exploits across multiple maps including pl_embargo, ctf_doublecross, and koth_cachoeira.

Valve's latest Team Fortress 2 update brings extensive adjustments to Unusual cosmetic effects, refines character models and clipping for specific Soldier items, and implements bug fixes across several community and official maps.

Unusual Effect Adjustments

The Loyalist's Coronet effect now correctly separates BLU particles from RED effects. Rainbow Reverie, Warp Drive, and Overdrive effects fit larger hats better, while Rainbow Reverie adds a spawn fade-in and more noticeable refraction. Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent fix grass and ground particle trailing. Distress Signal and Carioca's Call resolve overlapping sprite issues. Desert Wind and Monsoon Season fix wind flickering on moving taunts, add slight trailing to wind and dust, and correct tumbleweed physics.

Cosmetic and Character Tweaks

The Control Patrol cosmetic item features reduced glasses size, a slightly lowered hat on the Soldier, and a fixed UV map for LODs. The Justice Johns item has slimmer legs, raised sock cuffs, and fixed rigging on boot laces. The Pathfinder cosmetic item has slimmer arms, adjusted shoulder and armpit rigging to reduce vest stretching, improved forearm-to-hand mesh transitions, fixed shirt collar and zipper clipping, and a raised zipper pull tab.

Map Fixes and Adjustments

pl_embargo receives visual and clipping improvements, a missing cart outline, an added Botler in the playable space, a fixed paint splat overlay near explosions, volume-respecting casino ambient music, better player visibility against walls, a helicopter blade kill icon, a base texture fix, and resolved collision and door trapping spots. ctf_doublecross fixes an incorrect BLU base team-colored material. pl_enclosure_final fixes a stage 3 clip wall blocking a dropdown. koth_cachoeira prevents Engineers from building inside cliffs, fixes a teleporter stuck spot, adjusts respawn waves, and improves performance and visuals. ctf_applejack improves clipping, stairs, tree collisions, and adds chickens and detail.

Gameplay and Stability

RED team respawn time increases on the final point of pl_embargo. A client crash related to custom models is fixed, and performance on the final point of pl_embargo is improved.

Why this patch matters

This update tackles long-standing visual bugs with unusual particle effects, refines cosmetic clipping, and patches critical map exploits and navigation traps.