patch · August 21, 2026

Swordcery Patches v0.5.69 and v0.5.70 Overhaul Combat Balance and Menus

Swordcery updates v0.5.69 and v0.5.70 adjust combat balance, buff select swords, nerf overpowered relics, and fix menu navigation issues.

Swordcery receives a comprehensive two-part update targeting combat balance, quality-of-life additions, and stubborn menu bugs across versions v0.5.69 and v0.5.70.

Combat and Balance Adjustments

Several swords receive buffs, including increased swordcery damage for Sizzling Skewer, post-slam invulnerability for Skybreaker, and a major damage and counterattack invulnerability boost for Smooth Apparater, which can now counter both melee and projectile attacks. Conversely, Slicebox and Little Bit swordcery damage are reduced, with Slicebox also seeing a slight cost increase. Relics Dupree Sun, Hanafuda Earrings, and Celestial Conquest Helm are nerfed following high performance. Additionally, the 'Only kill using Swordcery' Challenge Room has been removed due to poor player reception.

Enemy Tweaks

Level 2 Acolyte quick horizontal slashes feature increased anticipation time to improve fairness and reactability during retaliation, specifically affecting Red Acolyte and Big Acolyte units. Phantos ghost enemies have reduced flee speed to make them easier to intercept before they possess coffins or lanterns. Finally, the 3rd Boss, Shard King, receives a 2,000 HP increase.

Interface and Performance Fixes

Camera angles and distance are adjusted to improve visibility of incoming enemies and projectiles. Performance during the second boss fight is optimized to reduce lag during the coffin sliding phase. The minimap can now be opened inside cleared boss rooms, and a bug where opening the minimap and teleporting on the spawnstone platform triggered unwanted dialogue has been resolved. A Mimic Maiden passive relic exploit allowing infinite chest opening has also been fixed.

Divine Obelisk Menu Fixes

Version v0.5.69 fixes Divine Obelisk menu navigation issues preventing players from reaching the 'Convert' button. Following reports of unintended rubberbanding and menu resetting to the center when allocating skill points, hotfix v0.5.70 was quickly deployed to stabilize the Obelisk menu.

Why this patch matters

These patches directly target community feedback by rebalancing outlier weapons and relics, improving enemy readability, and fixing persistent menu interface bugs.