update · May 16, 2024
Stellaris Update 3.12.2 Andromeda Fixes Virtual Pops and Crash Errors
The first official Stellaris post-launch patch for The Machine Age arrives with numerous bug fixes, crash corrections, and mechanical adjustments drawn from the recent open beta.
Paradox has released update 3.12.2 for Stellaris, bringing the fixes tested in the open beta directly to the live game alongside extra adjustments. The patch tackles several pressing issues involving Machine Age content, stability crashes, and pop behavior.
Stability and Crash Fixes
Multiple causes for game crashes have been resolved. The update fixes crashes tied to stability civic tooltips, resyncs in system view, planet view timed modifiers, resettlement view tooltips, trait effect tooltips, and the additional content browser subscription purchase screen. A critical bug that completely blocked pauses in multiplayer has also been fixed.
Pop and Empire Adjustments
Fully virtual pops can no longer be created incorrectly on the lathe or during planet colonization. Cybercreed empires receive fixes allowing pops to grow even if every pop on the planet is spiritualist, and non-spiritualist pops keep their augmentation bazaar traits. Inwards Perfection now grants Pop Assembly Speed to Individual Machines, and uplifted species now always receive their required traits.
Ship, Weapon, and Modding Tweaks
Ship behavior weapon and strike craft range calculations have been corrected. Active relic cooldowns now reset when a removed relic gets unequipped, and the Paradox titan now renders correctly in the ship view. Modding support expands with the addition of range_components to ship behaviors to specify which components drive range calculations.
Why this patch matters
Update 3.12.2 cleans up stability issues and edge cases introduced with The Machine Age, making ongoing campaigns much more reliable.