balance · November 9, 2023
Star Conflict Update 1.11.12 Adjusts Destroyer Stats and Weapon Balance
Star Conflict patch 1.11.12 recalibrates Rank 11 destroyers, tweaks weapon ranges and projectile speeds, and adjusts active modules across multiple ship classes.
The latest balance patch for Star Conflict modifies combat performance across rank 11 destroyers, adjusts a variety of weaponry, and reworks swarm behavior and defensive modules.
Rank 11 Destroyer Buffs
Faction-specific Rank 11 destroyers receive passive bonuses. Empire destroyers gain a 10 percent damage increase. Federation destroyers receive a 10 energy regeneration boost alongside a 10 percent maximum speed increase. Jerico destroyers gain a 10 percent shield boost.
Weapon and Missile Adjustments
Meson cannon maximum spread drops from 2.8 to 2.4 degrees. The Plasma Devastator restores shields in a single tick. Anomaly Generator explosion radius increases from 280 to 350 meters with its preparation time reduced from 1.5 to 1.3 seconds. Standard fighter missiles turn at 60 deg/sec, up from 50. Several weapons receive range or speed changes, including the Turbophaser DN-1 and Plasma Inductor, which both have reduced engagement ranges.
Module and Swarm Rebalancing
Active modules and swarm mechanics receive tuning. Fast swarm damage decreases from 7,500 to 6,500 points per second, while balanced swarm speed increases to 450 m/sec. Crystalline swarm attack range in defense mode expands by 1,500 meters. Army of Hel drone count increases from five to eight, with drone damage boosted to 788 points per second.
Defensive Systems and Utilities
Cooldown times for Prometheus defense and repelling shields drop from 40 to 35 seconds. Shield sync and beam destructor modules add active hull restoration. Repair drones receive durability increases, moving from 2,250 to 3,500 points, with healing output raised to 500 points per second.
Why this patch matters
Version 1.11.12 re-evaluates high-tier combat metrics, providing identity bonuses for faction destroyers while adjusting swarm types and weapon utility.