update · September 13, 2026
Spreadsheets & Dungeons Update v0.15 Adds Hero Collections and Void Currency
Spreadsheets & Dungeons receives an update introducing a hero collection interface, persistent void shards, and starter hero selection. The patch also addresses bugs with unit stats, spells, and tutorial timing.
Spreadsheets & Dungeons update v0.15 brings structural additions to the demo, highlighted by a new collection system and persistent progression currency. Players can manage their roster through a collection window, track discovered units, and spend void shards earned during runs to unlock new heroes.
Hero Collection and Starter Selection
The collection window lists all heroes across four states: discovered, undiscovered, locked, and full-game exclusive. When beginning a new run, players can select a starter hero. Discovered heroes are available for purchase directly inside the collection window to serve as starting options.
Void Exploration and Currency
Runs feature void tiles discovered during dungeon exploration. These tiles collect automatically, and defeating void units yields void shards. This currency persists between runs, providing a resource for roster expansion.
Gameplay and Combat Fixes
Several combat mechanics and enemy interactions receive corrections. The Spectral grab spell picks up enemies reliably, while the Light fist spell no longer targets newly spawned enemies instantly. Hired assassins deal damage properly, and enemy units guarding exits must be defeated to reveal the path to the next dungeon. Unit tile stats display a pop-up notification whenever they change.
Why this patch matters
Update v0.15 gives the Spreadsheets & Dungeons demo structure, turning runs into a progression loop through persistent currency and collection goals.