patch · August 20, 2026
Sovereign Tower Patch v1.0.10 Fixes New Game Plus Progression and Stat Math
Sovereign Tower patch v1.0.10 addresses numerous New Game Plus progression blocks, stat calculation bugs for Arron and Angelica, and quest conflicts involving Victoria and Ligia. It also updates Act 3 moral assessments to read only the current run.
Sovereign Tower has received patch v1.0.10, targeting a sweeping list of progression blockers, storyline conflicts, and broken stat calculations. The update heavily addresses New Game Plus issues while cleaning up character quest bugs and UI confusions.
New Game Plus and Progression Fixes
The update resolves multiple New Game Plus bugs where players were locked into repeating identical decisions or trapping quests in loops. Gideon’s storyline no longer triggers a soft lock on NG+, and Oliver is now properly recruitable if players choose the mercy option at the start. Victoria can no longer ambush herself, Yorhav now dies correctly during assassinations, and the Sovereign’s stats properly reset when going back in time. Knights will no longer disappear or refuse to return after being dismissed in NG+, and calling the Dragon Knight early on an NG+ run will no longer trigger an instant player death. Additionally, Act 3's final assessment by Merlin now correctly judges the player based solely on current run values rather than an accumulation across the entire save profile.
Quest and Character Conflict Resolution
Gwendan's storyline no longer conflicts if he is dismissed after meeting the Pawnbroker. On the Basalt Isles, the 'Unexpected Outcome' now correctly triggers follow-up events for Ligia's storyline, and a separate conflict regarding Ligia's lamp and the mermaid cure has been resolved. Dialogue conflicts involving Elmor at the Kutnar Derby, as well as multiple interactions with Ligia and Gothild in NG+, have been cleared up. A bug where a knight received damage outside of quests and had Goberto and Childeric’s armor reset to a damaged state on subsequent cycles is fixed. Furthermore, Gothild's text sizing issues in French and unreadable text errors in Japanese have been corrected.
Stat, Trait, and Inventory Fixes
Quest result score calculations have been overhauled. Arron’s TIMID trait is no longer calculated twice and now computes properly alongside his BRUTAL trait. Angelica’s FORTUNATE trait and Arron’s TIMID trait are no longer incorrectly calculated as negative values in quest results. Rufus’ competitor trait now applies correctly. Columbus now receives the intended flying mount bonus. Equipment can no longer be sold from knights who are absent from the Round Table. A bug where investigating a rumor for a knight failed if another knight shared the exact same trait has been fixed. Finally, Victoria’s sword description no longer displays a story conflict while still in her possession, and the Glossary's 'Dismiss' button is now permanently visible while remaining restricted to the Main Menu.
Why this patch matters
Patch v1.0.10 fixes essential progression blockers and stat math that degraded long-term campaigns, making New Game Plus far more stable for returning players.