patch · September 7, 2026
Sovereign Tower Patch 1.1.0 Adds Two New Endings and Fixes Quests
Patch 1.1.0 introduces new Audacious and Kind endings to Sovereign Tower alongside multiple fixes for broken achievements, character statuses, and crashes.
Wild Wits and Curve Games released patch 1.1.0 for Sovereign Tower, delivering two new narrative conclusions alongside a list of stability and quest fixes.
New Endings and Quests
Two new conclusions arrive in this update. Players can pursue an Audacious ending by ambushing the Emperor or a Kind ending through a diplomatic treaty with Angelor's nobility. The patch resolves an issue where the mushroom invasion quest lacked rewards and fixes a bug preventing the Family Disaster achievement from unlocking.
Character and Marriage Fixes
Companion and romance fixes correct improper narrative triggers. An issue where an incorrect ending for Gideon played after completing the Lost Child storyline is resolved, alongside a fix preventing fully romanced characters from appearing in marriage dialogue if the player wed someone else. Murdered characters no longer reappear, and Victoria will no longer betray players if her pursuers were left alive.
World and Map Interaction Fixes
Map Room invites function correctly for Arron and other characters. Killing the prefects of Enberg updates Yohav's status properly, Angrand no longer congratulates players for winning a tournament they lost, and Ursula dies correctly if the player holds more than 10 armor points during the Kingslayer encounter. Romanced knights removed from the round table stop losing affinity.
System and Dialogue Adjustments
A New Game Plus crash is fixed, along with conversation bugs and grammatical errors. Alwena features follow-up dialogue explaining that she stepped away from her knight duties rather than dying, and the intendancy disables the morning after her death.
Why this patch matters
Patch 1.1.0 addresses narrative dead-ends and broken triggers, making playthroughs more reliable while expanding endgame choices.