patch · November 20, 2024

Sorry We're Closed Update Fixes Progression Blockers and Boss Balance

This Sorry We're Closed patch resolves progression bugs in the aquarium and level three, tones down the second boss, and fixes Japanese localization issues.

Developer Tom has released an update for Sorry We're Closed targeting progression-blocking bugs, second boss balancing, and several Japanese text errors.

Progression Bug Fixes

Several bugs capable of halting campaign progress are resolved. The aquarium generator room no longer relocks if previously completed, saved, loaded, and re-entered, and players no longer spawn on the lower floor incorrectly after finishing the upper generator sequence. In level three, speaking to the eyesore, saving, and reloading before passing no longer permanently seals his eye, and loading an affected save causes him to reopen properly.

Gameplay and Boss Adjustments

The second boss receives minor attack delay tweaks before and after moves, offering slightly more time to react. The repenting demon can no longer be spoken to when invisible, collection messaging for artifacts in the final area is updated, and an offscreen ledge-walking death during the credits is prevented.

Japanese Localization Fixes

Fixes for Japanese players correct an issue where the Perfect text for enemy weak point combos failed to display correctly, remove a broken style tag appearing when attempting to buy items without enough currency, and resolve a main heading overhang on the final stats screen.

Why this patch matters

A practical patch irons out frustrating progression locks, makes the second boss slightly more forgiving, and cleans up regional text errors.