patch · April 22, 2026

Sol Cesto Corrective Patch No. 2 Eliminates Progression Locks and Vendor Bugs

Sol Cesto receives corrective patch no. 2, addressing critical crashes tied to the lizard and goblin blade, vendor exploits, and Windows 11 alt-tab display issues.

Developer Géraud has released corrective patch no. 2 for Sol Cesto, targeting major progression blocks, combat glitches, and technical quirks with assistance from Goblinz's QA team.

Crash Fixes and Soft Lock Prevention

The update resolves a crash triggered by using a die right as the lizard loses its tail. Soft locks tied to using items or powers on the final screen of the game are also gone. Additionally, the goblin blade no longer freezes the game when triggering on a screen devoid of monsters, and it now correctly claims gems from killed enemies.

Inventory and Economy Adjustments

Pausing while holding an item will no longer cause that item to vanish. The bucket's vertical reach has been reined in, and vendor pricing properly resets to normal after repeated attempts to knock the shopkeeper out. The vendor also stops sweating under intimidation when she is not actually present in the room.

Encounters and Technical Fixes

Biome 4's hand trap grants a longer grace period before it kills. The update adjusts spawn rates for specific teeth and changes several item prices. Spanish translation errors, music volume persistence on the title screen, and a Windows 11 alt-tab bug causing windows to multiply have also been addressed.

Why this patch matters

This patch clears out run-ending progression blocks and annoying inventory bugs, making Sol Cesto much more stable while tweaking economy balance.