patch · April 17, 2026

Sol Cesto Corrective Patch No. 1 Eliminates Progression Softlocks

The first corrective patch for Sol Cesto fixes Windows Steam Deck intro crashes, boss progression bugs, and critical softlocks.

Géraud has released the first corrective patch for Sol Cesto, addressing critical stability issues, boss behavior exploits, and interface bugs reported by players.

Boss and Combat Corrections

Phase 2 of the first boss can no longer be skipped by clearing the screen during phase 1. The spider boss no longer repeatedly attacks on traps or leaves its head on screen after biome 2. The Huntress talent triggers more frequently, and the spawn rates for certain teeth have been rebalanced.

Stability and Softlock Fixes

A white screen replacing the intro cinematic on Windows Steam Deck has been fixed. The infinite roll spring bug, shopkeeper double-kill softlocks, and item pickup softlocks while holding a bomb are resolved. Pressing Escape no longer blocks the game over screen, and rapid clicking on Return to Surface no longer crashes the game.

Visual and Interface Adjustments

Save reset issues have been resolved, and pink squares lingering after defeating the final boss are removed. Gems required to open the final door are now more visible during combat encounters.

Why this patch matters

This hotfix resolves high-priority progression blockers and boss exploits, stabilizing the experience for players diving into the tactical roguelike.