patch · June 1, 2026
skate. Patch 0.31.1 Adds Gameplay Density, Fingerflips, and Camera Settings
skate. patch 0.31.1 launches with new fingerflip tricks, a gameplay density settings slider, loose camera follow options, and pedestrian audio updates for Season 4.
Rolled out ahead of Season 4, patch 0.31.1 for skate. brings feature additions, graphic settings restructures, and control refinements. Players can fine-tune crowd density, perform 30 new fingerflip trick variations, and adjust camera behavior.
New Controls and Camera Options
Thirty fingerflip trick variations are playable and detailed in the Skatepedia. Additionally, a Loose camera follow setting makes the camera track the skater's head during turns rather than sticking rigidly to the skateboard, pairing with improved turning mechanics.
Performance and Density Controls
A Gameplay Density setting lets players control the volume of rendered skaters, pedestrians, and vehicles to balance CPU and GPU loads. Graphical settings menus have been restructured for clarity, alongside updated GPU and CPU scoring parameters.
Quality of Life and Audio Updates
Over 5,000 lines of voiced pedestrian dialogue are added, making NPCs reactive to player actions. Task tracking is improved with daily task progress visible on the Main Menu Hub and up to three tasks pinnable to the HUD.
Why this patch matters
Patch 0.31.1 lays a technical and trick-based foundation for Season 4, giving players control over visual performance and trick variety.