patch · September 15, 2025
skate. Early Access Patch 0.27.7 Adjusts XP Gains and Fixes Progression Bugs
skate. update 0.27.7 adjusts progression rates by removing per-drop XP and standardizing drop item rewards to 50 XP ahead of the game's Early Access launch. The patch also resolves soft-locks, crashing issues, and performance bugs.
As skate. transitions into Early Access, update 0.27.7 implements tuning changes to XP progression and resolves multiple crash sources, soft-locks, and party management bugs reported during playtests.
Progression and XP Tuning
Following data from the Insider's Preview, the development team altered experience point gains. Per-drop XP has been eliminated entirely, and XP rewards from items acquired through Neighborhood rank-ups have been removed. All XP gains from drop items are now standardized to 50 XP regardless of rarity, and Market Mile mission item rewards have been rebalanced.
Bug Fixes and Stability
The patch addresses several progression soft-locks, including issues with the “Complete The Line” mission. It fixes crashing bugs, party invite failures for Throwdowns, and performance drops related to Quick Dropping items. Additional fixes resolve characters getting stuck under the map, flickering shadows in cinematics, and an issue where leaving party members remained bugged in the active roster.
Known Issues for Early Access
The team outlined known issues scheduled for resolution in Season 1 via update 0.28.0. These include replay editor stuttering during export, invisible Quick Drops upon placement, and black screens when previewing players in the San Van List. Players trapped by drop items in shop spawn locations can change "Quick Drop Visibility" in social settings to "Only Me" as a workaround.
Why this patch matters
Patch 0.27.7 flattens and recalibrates drop-item XP economies while cleaning up vital stability flaws just in time for the Early Access release.