balance · November 2, 2026

Shadow Rush Balance Update Overhauls Stats and HP Systems

Shadow Rush introduces a new stat system, doubles starting HP, and ties level progression directly to player-built attributes instead of automatic bonuses.

A balance update for Shadow Rush restructures character growth by replacing automatic stat increases with a primary attribute system and altering how resource pools scale.

New Attribute and Stat Systems

Characters no longer automatically gain HP and MP upon leveling up. Instead, players build characters across three primary attributes: STR, DEX, and INT. STR increases attack damage and max HP. DEX raises attack damage and rush damage. INT increases rush damage and max MP.

Resource Pool Adjustments

Starting HP is doubled to give players more survival leeway in early encounters. Sustaining resource pools requires deliberate choices due to a reduced MP regen door buff.

Power Shard Resource Costs

Power Shards no longer carry an MP equip cost. Most Shard Powers now consume MP per individual use, changing how players manage ability rotations during runs.

Why this patch matters

This update shifts Shadow Rush toward deliberate character building, requiring players to actively invest in attributes and manage active mana costs.