update · August 6, 2026
Red Rust Pioneers Update #11 Details Bug Fixes and Steam Playtest Waves
Developers resolve over 300 support tickets in six weeks and prepare wider Steam access for Red Rust Pioneers.
Active playtesting for Red Rust Pioneers has driven over 300 ticket closures in six weeks. The team outlines critical stability fixes and prepares for expanded player access on Steam.
Stability and Save Fixes
Early testing exposed severe progression blocks that developers cleared out. Learned recipes now persist through saves and reloads. Bed respawns no longer drop characters through the world, and fire deaths in co-op no longer strand players indefinitely on the respawn screen.
Item and World Adjustments
Bizarre edge cases saw swift correction. Holding a full bucket of water no longer induces dysentery. Building plan books stopped cloning themselves on logout, and camas bulbs no longer vanish from the world map. Camp bloomeries dropped their mistaken identity as tanning racks, while grilled fish now stacks correctly in inventories.
Expanding the Playtest Pool
With core systems stabilized, the team prepares to admit more players from the Steam wishlist queue. No specific launch date is set for the next wave, but sign-ups remain open directly on the Steam store page.
Why this patch matters
Community playtesting yields concrete stability gains as Red Rust Pioneers prepares to welcome a larger audience.