hotfix · January 21, 2026

Ratatan Early Access v0.7.14 Hotfix Patch Notes

Ratata Arts deploys a hotfix to stop progression-blocking bugs with Cobun, adjust Altar Hall layouts, and fix combat multiplier errors.

Ratata Arts released hotfix v0.7.14 for Ratatan in Early Access, addressing several progression blockers, boss encounter bugs, and audio additions. The update clears up freezing errors and corrects stat calculations for specific rhythm commands.

Progression and Boss Fixes

The hotfix resolves an issue where Cobun would halt progress during the Target Timer. In World 1, Squidly Pete's pull attack will no longer trigger while the boss is frozen. Additionally, audio and voice effects are now active during Dark Ratatan battles.

Combat and Mechanic Adjustments

Nyandola's Super Fever Tech named Mew Mew Mania now properly applies its normal attack damage multiplier to Good judgments in Rhythm Commands. Visual effects for certain attacks now display correctly. In Episode 2, Decorune settings attached to accessories dropped by Dark Ratatan now function as intended.

Altar Hall Changes

An overlap issue between the Healing Fountain and the Altar in the Altar Hall is fixed. The Healing Fountain will no longer appear in the Altar Hall at all.

Why this patch matters

This patch targets disruptive progression halts and damage calculation errors, making standard runs more stable while developers sort out ongoing Early Access feedback.