hotfix · November 11, 2025

Ratatan Early Access v0.6.9 Hotfix Updates Super Fever

Ratatan Early Access v0.6.9 hotfix updates Super Fever Skills with Super Armor and leaves a portion of the Tension Gauge intact upon activation. The patch also improves BGM audio transitions, handles idle multiplayer lobby members, and fixes save data loss bugs.

A new hotfix for Ratatan Early Access, version v0.6.9, adjusts core combat mechanics for Super Fever Skills and cleans up multiplayer lobby behavior. The update also resolves multiple crash triggers and input mapping errors.

Super Fever Adjustments

Super Fever Skills now grant Super Armor, preventing enemy knockbacks and status effects from canceling them. Activating a Super Fever Skill no longer drains the entire Tension Gauge, leaving a small portion behind. BGM now transitions smoothly with a fade after activation, removing jarring volume drops.

Multiplayer and Lobbies

Random Match lobbies now automatically kick players who remain inactive for four minutes to prevent sessions from starting with idle users. An error message now appears if a Random Match search finds no available rooms, and room owners now display an owner icon next to their status.

Save Protection and Stability

A critical bug causing save data loss when failing to load at startup is resolved. The update also patches a crash tied to simultaneous freeze and burn effects, plus an error occurring when resuming from a suspend save while Fire Elemental Force is ready.

Input and UI Fixes

Advanced 4beat Input Mode now properly assigns and displays the Super Fever Skill command guide. Options menu confirm button assignments now save correctly, accessory text and names display as intended, and mouse wheel scroll amounts are restored.

Why this patch matters

Version v0.6.9 makes Super Fever Skills significantly more reliable in combat while stamping out frustrating multiplayer lobby and save errors.