update · October 19, 2026

Polymorphite Update PGD 1.2.1 Fixes Transit Mode Softlocks and Scoring Bugs

Polymorphite version PGD 1.2.1 introduces character overclocking with Concepts and changes Transit Mode Double cards to stack additively. The update also addresses several softlocks, broken scoring, and rhythm battle timing bugs.

The Polymorphite demo has received update PGD 1.2.1, bringing new mechanics to character building alongside a broad set of bug fixes for Transit Mode and rhythm encounters.

New Features and Transit Mode Adjustments

Characters can now be overclocked using Concepts. In Transit Mode, Double effect cards now stack additively, meaning using two Double cards results in a 3x multiplier for the next tile. Additionally, Expert Battles in Transit Mode now grant better stats than Normal Battles as intended.

Critical Bug Fixes and Softlock Resolutions

The update applies an attempted fix for tutorialization softlocks that previously broke the game. A bug where using the Restart function during battle caused scoring to break has been resolved. Another fix corrects rhythm battle timing getting out of sync when pausing too soon after loading.

Minor Mode and Tutorial Fixes

A typo in the Transit Mode End of Round tutorial has been corrected to state there are 3 rounds instead of 4. An attempted fix has also been added to prevent Trap Cards in Transit Mode from bypassing the round end check.

Why this patch matters

Update PGD 1.2.1 shores up the Polymorphite demo by resolving persistent softlocks and fixing broken scoring interactions, making Transit Mode runs more reliable.