update · June 4, 2026
PlanetBase 2 Dev Update 07 Introduces Guards, Mines, and Nuclear Facilities
PlanetBase 2 Dev Update 07 details upcoming production additions, including security guards, resource mines with vehicle transport, and internal nuclear facilities. These structures aim to give players self-sufficiency in powering their colonies.
Development on PlanetBase 2 continues as the team targets 3D art completion before the end of summer. Dev Update 07 turns the spotlight toward security forces, mining logistics, and nuclear power generation.
Security Guards
A new security team handles misbehaving colonists and visitors. Guards surveil the base, arrest troublemakers, and use weapons to neutralize threats when necessary to keep the colony running.
Resource Mines and Transport
Colonists can extract a variety of ores from the new mine, including iron, silicates, aluminum, uranium, and thorium. Players can utilize vehicles to transport harvested ores directly from the mine.
Nuclear Facilities and Self-Sufficiency
A new interior structure produces nuclear fuel and reactors to power the colony without relying on imports. The facility includes a centrifuge to create fuel from uranium, a thorium processor for more abundant fuel production once researched, dedicated nuclear material containers, and a nuclear core builder to construct reactor cores on-site.
Why this patch matters
Dev Update 07 outlines logistical loops for PlanetBase 2, giving players the tools to secure, mine, and power their colonies independently.