patch · May 11, 2026

Phasmophobia Patch v0.17.1.0 Targets Character and Equipment Flaws

Phasmophobia patch v0.17.1.0 deploys fixes following player feedback on the previous character update. The patch eliminates inventory swapping delays, makes prestige cosmetics free, and resolves dozens of animation, ghost, and VR bugs.

Following community feedback regarding the previous character update, Kinetic Games has deployed patch v0.17.1.0 for Phasmophobia. This hotfix targets character model distortions, erratic ghost behaviors, and clunky equipment handling, while making unlocked prestige cosmetics free.

Equipment and Quality of Life Improvements

Inventory swapping animations are gone, allowing players to switch held gear instantly. Salt placement triggers immediately at the start of the animation instead of waiting until the end. Additionally, the Tier 1 Igniter is open so players can visually check remaining matches, and the T3 Sanity Medication animation will no longer play in multiplayer lobbies. Prestige cosmetics are free to equip after unlocking them based on your prestige level.

Character Model and VR Animation Fixes

The patch resolves numerous character model issues, including distorted heads when looking up and down, broken rigs when revived while crouching, and incorrect falling animations upon death. Non-VR player feet no longer clip below ground when standing still. For VR users, fixes address issues where head gear disappeared from hands, screens spun uncontrollably during death or revival sequences, and items dropped after death failed to appear for other players.

Ghost and Map Environment Corrections

Ghost-specific AI bugs have been corrected, ensuring the Yurei fully closes doors and stopping the Raiju from flickering lights outside of hunts. On 42 Edgefield Road, ghosts no longer get stuck in multiple rooms or fail to reach players hiding in garage lockers, while Grafton Farmhouse attic ghosts stay within their proper roaming bounds. Map fixes also correct issues where doors moved incorrectly with Tarot Cards, became detached from hinges, or loaded Sunny Meadows Restricted into the full map layout.

Audio and Journal Fixes

Voice chat works correctly when a player is dead, and the journal will no longer remain stuck in a dead player's hand if opened right as they died. A bug causing dead players' journal lights to be visible to living team members has been eliminated. Furthermore, fixes stop door sounds from playing while stationary and echoing across the entire map, and resolve desynced watch timers upon death and revival.

Why this patch matters

Patch v0.17.1.0 is a stabilization effort that corrects the rough edges of the recent character overhaul. By speeding up equipment handling and clearing out animation bugs, this update restores standard performance and responsiveness to ghost hunts.