patch · June 16, 2025
Out of Sight Patch 1.0.44 Adds Loading Pauses and Fixes Progression Bugs
Patch 1.0.44 for Out of Sight addresses progression blockers, missing environment elements, and mouse inversion support. Slower hardware now pauses to finish loading areas before letting players enter.
Out of Sight patch 1.0.44 tackles several progress-halting bugs across multiple chapters, fixes missing interactive elements on slower hardware, and extends look inversion options to mouse controls.
Performance and Loading
Systems that stream new areas slowly will now pause the game to finish loading environments before entry is permitted. This change prevents missing interactive doors, switches, and falling through incomplete floor geometry.
Progression and Character Fixes
Several soft-lock and companion bugs are fixed. Clayton no longer gets stuck in the Chapter 3 workshop room due to doors closing early. Players can no longer get stuck in the Chapter 7 pipe-ceiling room by moving ahead of Teddy. Teddy is now easier to pick up from movable boxes, and picking up the YoYo collectible alongside Teddy at the same time no longer traps the player.
Control Adjustments
Inverted horizontal and vertical look settings now function correctly when using a mouse, matching the existing controller functionality.
Why this patch matters
Patch 1.0.44 cleans up critical progress blockers and improves mouse control reliability for Out of Sight players.