update · July 17, 2025

Ostranauts Update v0.14.4.2 Brings Custom Naming, Romance Systems, and Performance Fixes

Ostranauts update v0.14.4.2 introduces custom item naming, new character creation options, refined relationship loops, and significant performance optimizations.

Blue Bottle Games has released update v0.14.4.2 for Ostranauts. The update brings requested community features, including object renaming, expanded character creation options, and overhauled relationship rules, alongside a wide array of bug fixes and performance gains.

Character Creation and Relationship Overhaul

Players can now give custom names to items and containers by hovering over an object name in the MTT and clicking the pencil icon. Character creation features a new cosmetic feminine body type, toggleable between face and body views at the mirror. Relationships have been reworked into exclusive loops with new intimacy options and emotional rewards. NPCs now possess relationship preferences covering orientation and monogamy, and players can specify their own preferences during character generation to control automated captain behavior.

Audio, Text, and Interface Updates

The message log now uses natural language with dynamic names, verbs, and pronouns. Two new music tracks by Josh Culler play on VENC and Encantado aerostat maps, accompanied by new paperdoll and portrait art for repair parts, components, scraps, batteries, and cloth. Component descriptions have been added, and the initial arrival at the VNCA Newcal aerostat features new encounter text.

Performance and AI Optimizations

Lag spikes are reduced when AI evaluates tasks on large ships or with many input ingredients. Gas containers, pumping, and exchange code perform better, while doors use fewer CPU resources. Social items no longer spill across the OKLG floor, and AI characters stop exercising if they are suffocating. NPC ships no longer trigger track warning alarms when uncrewed, and pirate and officer pilots no longer ask the player for refuel help.

Bug Fixes and Stability

Double discomforts, infinite loop errors when emptying ship batteries, and soft locks caused by atmosphere scrubbers in the presence of methane or ammonia are fixed. The yellow pressure suit is now equippable, and bandages or liquids no longer auto-slot into wounds. Saving and loading no longer progressively fatigues characters, and dead bodies remain visible while docked to a station.

Why this patch matters

Update v0.14.4.2 addresses community feedback regarding organization and social mechanics while smoothing out performance bottlenecks on larger vessels.