hotfix · August 1, 2024
No Rest for the Wicked Hotfix 2 Overhauls the Cerim Crucible and Fixes CPU Crashes
The second hotfix for No Rest for the Wicked's Crucible update targets older CPU crashes, memory optimization, and numerous balance tweaks. Players will find new chests in Seneschal's chamber, stacked Revival Echoes, and adjusted poise mechanics.
The second hotfix for No Rest for the Wicked targets stability issues on older hardware while rolling out significant adjustments to the Cerim Crucible and enemy combat behavior.
Performance and Stability
Developers pruned the shader library to save memory and speed up game loading. The hotfix directly resolves a crash on boot affecting older CPUs, alongside a bug that crashed the game when interacting with enchanted weapons under specific conditions.
Combat and Balance
Staggering an enemy no longer breaks their poise, preventing infinite interrupt loops. Revival Echoes now stack so they are consumed one at a time, and the Insidious Leach Echo received a maximum health reduction of 40 percent instead of 20 percent. Several other enchantments were slightly rebalanced.
Crucible and Area Improvements
Seneschal's chamber in Limnus now features added chests for extra rewards. Safe rooms in the Crucible no longer contain Echo effects, kill volumes have been improved to prevent fallen enemies from getting stuck, and spawn locations for A Deadly Curse bounty were moved for easier navigation.
Quality of Life and Interface
Side notifications now appear when completing Seneschal projects, and status icons indicate when Revival Echoes are active. The advance room prompt now hides correctly when other top prompts are visible during Crucible runs.
Bug Fixes
Numerous fixes address issues such as duplicate Watchers in the Rookery, Echoes reactivating after leaving the Crucible, and gold pickup notifications displaying the incorrect total. Armor sets, clipping issues, and vendor menus also received targeted corrections.
Why this patch matters
This hotfix delivers performance relief for older hardware while smoothing out frustrating combat loops and adding rewards to the Crucible.