hotfix · April 21, 2024

No Rest for the Wicked Early Access Hotfix 2 Improves Performance and Durability

No Rest for the Wicked Hotfix 2 boosts rendering performance, increases tool durability tiers, and adds fishing rods to Whittacker's loot table. The patch also tackles boss mechanics, food costs, and numerous localization and enemy spawning bugs.

Early Access Hotfix 2 for No Rest for the Wicked focuses heavily on technical performance across quality modes while rebalancing survival elements like durability and food costs.

Performance and Visual Enhancements

Rendering performance is improved overall, alongside specific optimizations for Balanced and Performance Quality Modes. Visual effects, fog, and the Ship Prologue run with increased stability. The update also fixes issues where enemies grew to massive proportions, map areas failed to display names on hover, and sewers experienced disappearing chests.

Combat and Balance Adjustments

Tool durability is increased across all tiers, raising Tier 1 to 100, Tier 2 to 125, and Tier 3 to 150. The Silver Ring enchantment receives a nerf while its base stats are buffed. The Riven Twins boss becomes tougher by removing stagger on parry, and its audio is improved. Wolf and Plague Wolf targeting is adjusted to stop aggressive rotation, and Echo Knight's AoE damage zone now matches its visual effect.

Loot, Crafting, and Area Changes

Fishing rods are added to Whittacker's loot table. Tool crafting is available directly at Crafting Tables. Food costs are rebalanced relative to health gained, and clay drops at Dig Spots are improved. The Water Channel key moves temporarily to a chest in the Black Trench while the team investigates a spawning bug for the Plague Leader. Nameless Pass receives better enemy and deer spawning, extra loot locations, and the removal of an improperly placed campfire chest.

Why this patch matters

Hotfix 2 delivers quality-of-life adjustments to durability and performance while smoothing out combat inconsistencies and boss behaviors.