hotfix · October 23, 2024

No More Room in Hell 2 Hotfix 1 and Global Server Updates

No More Room in Hell 2 receives global server infrastructure updates to combat high ping, latency, and rubber banding. A follow-up hotfix addresses animation errors, wiring mini-games, and non-functional shotgun damage.

The development team behind No More Room in Hell 2 is rolling out server improvements alongside an upcoming first hotfix to address performance issues and gameplay-impacting bugs during Early Access.

Server Infrastructure and Performance

Reports of poor ping, latency, and rubber banding link directly to mismatches in cloud instance performance. The team is deploying server adjustments globally, prioritizing improvements for Asia, US-West, and South America players. These server-side optimizations aim to alleviate gameplay lag that manifests as slow hit reactions, teleporting zombies, and animation desyncs.

Hotfix 1 Gameplay Fixes

The upcoming hotfix targets specific technical issues. Corrections include fixes for shotguns failing to register damage against zombies, broken wiring and generator mini-games, first-person weapon holding animations, and non-functional voice-over-IP nameplates.

Development Priorities and Next Steps

Critical gameplay issues such as voice chat errors, disappearing zombies, floating weapons and player heads, and interaction bugs are triaged for subsequent patches. The team prioritizes severe gameplay disruptions over minor visual bugs to ensure core survival mechanics function as intended.

Why this patch matters

Hotfix 1 and ongoing server adjustments provide relief for connection issues and combat bugs, establishing a baseline for future Early Access updates.