hotfix · August 25, 2026
No More Room in Hell 2 Hotfix 1.0.4.0 Tweaks Spread and Fixes Queues
Hotfix 1.0.4.0 arrives for No More Room in Hell 2, targeting weapon spread across multiple firearms, regional server routing, and pesky UI bugs. Survival matches now feature reliable final respawns at wave three and extraction.
The latest hotfix for No More Room in Hell 2 aims to smooth out rough edges with matchmaking, UI prompts, and weapon balance. Players tackling Survival and Objective modes will find cleaner respawn rules and fewer frustrating dead ends when queuing or navigating menus.
Matchmaking and Progression Fixes
Region routing errors that previously failed to place continental Asia players on the closest servers have been ironed out. The annoying server is full roadblock when trying to enter matches is addressed, alongside fixes for the Guiding Light achievement on Lighthouse and the Broadway map geometry where players could get stuck near the end of tracks.
Survival and UI Quality of Life
Survival maps now feature guaranteed final respawns at the end of Wave 3 and the start of extraction. Controllers can finally access scoreboard functions like mute, block, and report properly, and blocked players are now correctly muted. A confirmation prompt now appears when hitting Exit to Main Menu, and the maximum mouse sensitivity ceiling has been increased from 2 to 6.
Weapon Spread Adjustments
A broad set of weapon balance tweaks lowers initial and maximum spread for firearms like the Gruber series, Hunter85, M7, M14, M1911, M9A1, MC15, Model 13, MP5, and Rochester 1873. For instance, the M7 initial spread drops from 18 to 5, while the Rochester 1873 max spread falls from 25 to 20, making sustained fire more reliable.
Why this patch matters
Hotfix 1.0.4.0 delivers practical fixes for stubborn lobby errors and meaningful spread reductions that make gunplay feel tighter across the board.