patch · May 9, 2026
Mythfall Patch v0.9.0 Overhauls Skill Progression and Adds Stealth Stats
Mythfall patch v0.9.0 decouples skill points from tasks, tying them instead to level milestones and honor progression. The update also introduces stealth mechanics, new quests, and vital bug fixes.
Mythfall patch v0.9.0, titled Crystallography 101, removes task gating from skill points and shifts progression directly to experience and honor levels.
Skill Progression Overhaul
Skill points are no longer locked behind task completions. Players now earn points naturally by reaching level 5 and level 10, followed by specific honor levels at 5, 7, 16, 25, 37, 56, 85, 128, and 192 using a logarithmic progression equation.
New Quests and Stealth Stats
A new stealth stat allows players to actively reduce monster aggressiveness levels. Two quests join the game: The Orphan's Share and Crystallography 101, the latter of which unlocks the ability to consume crystals upon completion. The Veil questline also adds a narrative branch if the player refuses to swear fealty to the king.
World and Combat Improvements
Sphere phases expand to an even 10 with the addition of a new phase. Bosses Alivarg and Awakened now insert a brief delay between teleporting and attacking. Network synchronization for dash attacks has been combined to prevent separation bugs, directly benefiting encounters in Ice Queen's Castle, Succubus Lair, and Alivarg Castle. Resonance chambers now appear throughout the sphere, and client crash reporting has been improved on Steam.
Bug Fixes
Damage-over-time effects now correctly check for invulnerable and intangible states. Mannabery jam is no longer stackable. An exploit that allowed players to overlevel by consuming crystals prior to leveling up has been fixed, alongside miscellaneous sphere phase bugs from v0.8.2.
Why this patch matters
This patch re-engineers core progression loops, replacing rigid task requirements with an organic, level-based skill point system.