patch · July 25, 2025
Mythfall Patch v0.1.5 Splits Biomes and Changes Leveling
Mythfall patch v0.1.5 divides Sandy Shores into three zones, alters level progression, and fixes combat bugs.
Mythfall version 0.1.5 restructures coastal regions, adjusts character progression rules, and fixes multiple combat and interface errors.
Progression and Stats
Leveling takes longer now, and each level grants one skill point instead of defense stats. Skill point quests are temporarily disabled while developers build a replacement system. A text printout appears at level 10.
World and Biomes
The Sandy Shores biome is split into Sandy Shores, Scurvy Strand, and Moonlit Shoals. Each section features unique monsters, themes, events, and dungeons. Beach biomes contain destructible coconut piles that drop wood and coconuts. Biome loot tables no longer drop items from the biome above them.
Interface and Quality of Life
Ascension levels can be changed from anywhere except the active dungeon. Sphere events display guiding arrows. Crafting stations filter out recipes when input requirements are undiscovered. A warning popup triggers for unsupported actions like removing a non-empty backpack.
Combat and Balance
Beam projectiles deal correct damage, and impact bugs are fixed for the spore wand, spectral wand, and slag cannon. The labyrinth dungeon modifier no longer applies incorrectly to volcanic forge. Teleporter pad costs are rebalanced, a succubus boss dash bug is fixed, and players cannot accidentally press E through Yes/No menus.
Why this patch matters
Patch v0.1.5 alters leveling speed, expands regional content, and fixes lingering item and combat issues.