patch · September 5, 2025

MindsEye Update 4 Brings Cinematic Skipping, Performance Boosts, and UGC Upgrades

MindsEye Update 4 is now available across PC, PlayStation 5, and Xbox Series X|S, introducing cutscene skipping, major performance optimizations, and a revamped user interface for player-created content. PC builders also gain automated UGC moderation and new logic node capabilities.

MindsEye's Update 4 is rolling out across all platforms today, bringing substantial performance improvements, user experience upgrades, and a fully revised workflow for community builders. This patch sets the stage for upcoming combat and enemy AI overhauls.

General Improvements and Quality of Life

Players can skip story cinematics using new UI controls. Vehicle-focused combat receives a targeting adjustment, ensuring aim assist locks onto enemies inside vehicle turrets rather than the driver. Companion drone torches now automatically activate in dark areas, and dialogue pacing has been smoothed out across missions.

Performance and Visual Optimizations

Extensive work has gone into architecture and asset optimization across consoles and PC to ease Memory, CPU, and GPU strain. Cutscene visual effects, shaders, collisions, and ambient animations have all been streamlined. On PC, Nanite compute materials that previously dragged down GPU rendering times on older Nvidia cards have been disabled.

Build.MindsEye PC Overhauls

PC creators benefit from a new Player Content tile on the Play Menu, automatically displaying published community creations. The UGC moderation flow shifts from pre-moderation to post-moderation, making player-made content accessible immediately. A Curated Content tile has also been added to highlight studio-featured creations.

Logic Nodes and Creator Tools

Builder tools receive logic expansions, including infinitely refreshable Timer Nodes supporting decimal places up to .000. Custom UI nodes now default to Node Active = True, and the Assets Catalogue search functionality now accounts for both object names and tags. Grid snapping is now enabled on the XY plane by default.

Why this patch matters

Update 4 delivers quality-of-life additions like cutscene skipping while laying foundational performance groundwork. PC creators get tool updates, making content publishing faster and more flexible.