balance · March 11, 2025

Marvel Rivals Balance Update Buffs Human Torch and Cloak & Dagger

Marvel Rivals version 20250314 adjusts hero balance mid-season, boosting Human Torch's projectile speed and ultimate damage while tweaking Iron Man and Cloak & Dagger.

Marvel Rivals rolls out a mid-season balance patch for Season 1.5, adjusting damage profiles and healing output for select heroes.

Duelist Adjustments

Human Torch receives offensive buffs to increase his solo takedown potential. Fire Cluster projectile speed rises from 120m/s to 150m/s, and projectile count increases from 12 to 14. Supernova energy cost increases from 3400 to 4000, activation wave damage climbs from 70 to 80, and Flame Tornado damage ticks up from 100 to 120 per second. Iron Man sees adjustments to his Repulsor Blast. Direct hit damage for stages 1 and 2 drops from 55 to 40, while spell field damage goes from 35 to 50. Stage 3 direct hit damage decreases from 65 to 50, with spell field damage increasing from 40 to 60. Under Armor Overdrive, direct hit damage decreases from 55 to 50 and spell field damage increases from 55 to 65.

Strategist Adjustments

Cloak & Dagger receive healing modifications to fit various team compositions. Lightforce Dagger healing on hit allies increases from 10 to 16, while the spell field healing amount generated by the hit decreases from 18 to 16.

Why this patch matters

These targeted adjustments seek to preserve roster diversity by sharpening Human Torch's burst potential and adjusting Cloak & Dagger's team sustain.