update · March 31, 2026

Marathon Update 1.0.5.2 Patches Slide Cancels and Outpost Zones

Update 1.0.5.2 removes momentum exploits for slide cancels, fixes contract softlocks, and updates Outpost and Pinwheel zone layouts.

Bungie deploys Marathon update 1.0.5.2, targeting movement exploits, contract progression blocks, and zone balance issues across multiple maps.

Combat and Movement Adjustments

The patch eliminates an exploit where slide cancel animations retained momentum while pulling out equipment or using the Thief's Grapple Device. Game Director notes state that rapid movement must carry a distinct cost in heat, ability charges, or risk to maintain a balanced game pace.

Contracts and Zones

Contract issues receive attention, including a room lock in 'Introducing: NuCaloric' and a bug preventing free rerolls of disabled contracts. On Pinwheel, the destroyed Wing entrance reopens, loot quality and container contents improve, and the Hub security room features bulletproof glass and changed credentials. Outpost sees a reworked Tox Warden combat area with fewer hiding spots and functioning tox plants, alongside a fix for repeating exfil spawns. Vault 6 geometry on Cryo Archive no longer lets runners fall to their death, and Dire Marsh's phantom waypoint activity below the map disappears.

Armory and Interface Fixes

A crash and low framerate issues tied to viewing Armory tabs with large inventories are resolved. In the UI, the ESC key exits the keybinding menu instead of settings, and a clear keybinds option is added. Codex progression for the 'Requiem for a Cyborg' challenge now correctly counts for all crew members after a Compiler kill, and Ranked Challenges no longer display Diamond ahead of Platinum.

Why this patch matters

Update 1.0.5.2 closes out unintended movement physics while clearing up frustrating contract lockouts and rewarding exploration on Pinwheel.