update · April 30, 2025
Marathon Update 0.5.0.2 Adjusts Runner Health, Shields, and Weapons
Marathon update 0.5.0.2 rebalances runner health pools by increasing base health and reducing shield values across all tiers. The patch also removes PC mouse magnetism, buffs select weapons, and speeds up revive decay rates.
Update 0.5.0.2 for Marathon brings changes to combat balance, user interface displays, and stability on PC and dedicated servers.
Health and Shield Rebalancing
Runner base health increases from 100 HP to 120 HP. To compensate, shield HP is reduced across all tiers: Standard drops from 25 HP to 20 HP, Enhanced drops from 50 HP to 40 HP, Deluxe drops from 75 HP to 60 HP, Superior drops from 100 HP to 80 HP, and Prestige drops from 100 HP to 80 HP. These adjustments narrow the effective health gap between shield tiers and shift durability into base health to make fights against geared players more approachable. Additionally, health restored after a full team revive drops from 100% to 30%.
Weapon Balancing and Input Settings
Mouse magnetism and aim adhesion on PC are removed, and the setting to toggle them is disabled. Weapon damage receives buffs to align with the new health values, increasing Longshot sniper damage by 11% and Overrun AR damage by 10%. The Longshot retains its ability to down a base-shielded Runner with a single precision headshot.
Revive Mechanics and Matchflow
The interaction progress decay rate for reviving fully killed crew members is shortened. Progress decays over 3 seconds instead of 180 seconds, penalizing teams that fail to secure mid-combat revives. DBNO revives remain unchanged. Server adjustments decrease queue times for higher-level Runners.
UI and Stability Fixes
Player tooltips display Bungie IDs correctly. The update fixes client crashes tied to specific GPU hardware configurations, crashes triggered by pressing sprint while aiming down sights, and dedicated server crashes. Black Market resets now offer 15 CyberAcme sponsored kits instead of 5, and weapon hit-registration in high-latency conditions is improved.
Why this patch matters
Update 0.5.0.2 reshapes Marathon's combat meta by flattening shield scaling, shifting power to base health and weapons, and altering revive mechanics.