hotfix · August 14, 2026
Luminary Patch 0.11.02.0036 Addresses Memory Leaks and Co-Op Drops
Luminary receives its first post-launch hotfix, version 0.11.02.0036, fixing a critical memory leak, improving co-op item drops, and adding stat progression to weapons like swords, shields, and bows.
Three days following its early access launch, Luminary developers released hotfix version 0.11.02.0036. The patch targets critical performance issues, streamlines co-op item management, and introduces quality-of-life adjustments.
Performance Fixes and Stability
A persistent memory leak that degraded frame rates over extended play sessions has been resolved. The patch also stops old demo saves from forcing an abrupt bounce back to the main menu.
Combat and Progression Adjustments
Swords, shields, and bows now feature stat progression per level. Swords also gain an added critical rate chance. In co-op sessions, arrows and health potions drop at higher frequencies, and town vendor health potion costs have been reduced.
Co-Op and Interface Improvements
Players can now drop items directly rather than being forced to pass inventory through chests. A bug where health potions broke during shared chest transfers in co-op is fixed, and Luminary point stats no longer suffer from visual math errors during multiplayer sessions. Additionally, the map now tracks attuned and linked trees, fast travel points trigger unlock notifications, and menus now fit 16:10 aspect ratios for Steam Deck and laptops.
Why this patch matters
Hotfix 0.11.02.0036 provides essential stability fixes for Luminary's early access launch, curing the memory leak and smoothing out co-op resource sharing.