hotfix · April 29, 2025
inZOI Hotfix v0.1.7 Adds Customization Items and Balances Lot Pollution
inZOI hotfix v0.1.7 introduces new character customization options, build mode assets, and adjustments to lot pollution rates and Zoi emotional stability.
A new hotfix for inZOI, version v0.1.7, expands creation options while addressing core balance complaints regarding lot cleanliness, emotional volatility, and hunger restoration rates.
Character Customization and Build Additions
Creators gain access to a wider variety of design assets. Character creation now includes three short hairstyles, multiple tops, bottoms, socks, stockings, hats, glasses, hair accessories, eyelashes, and a lobby banner to preview them. Build mode receives 25 new tile textures for walls, floors, roofs, and ceilings, alongside four short stair types, 13 doors, and 16 windows.
Gameplay and Simulation Balance
Lot pollution speed has been significantly decreased to prevent lots from getting dirty too frequently. Zois now exhibit more stable emotional states, changing their primary emotion only when their emotional score reaches 2 points or higher. Street food hunger restoration has been adjusted to stop Zois from getting hungry as often, and male Zois can now eat street food while seated.
Bug Fixes and Technical Stability
The patch fixes an issue where Zoi facial appearances in the creator differed from in-game visuals. It also resolves a save file loading bug tied to special characters in file paths, addresses graphical glitches during SceneDepthZ processing, and stops game options changes from applying automatically without clicking apply.
Why this patch matters
Version v0.1.7 smooths out frustrating simulation pacing issues like rapid filth accumulation and erratic emotions while expanding the catalog for builders and creators.