update · March 28, 2025

Idle Champions of the Forgotten Realms Grimm Champion Update

Idle Champions of the Forgotten Realms splits Beadle and Grimm into two separate champions, outfitting Grimm with independent DPS, tanking, and giant-slaying mechanics.

Grimm separates from Beadle in Idle Champions of the Forgotten Realms, establishing an independent slot with specialized giant-hunting and armor-breaking capabilities.

Independent Roster and Basic Abilities

Beadle and Grimm are now separate champions in different seats, with existing skins credited to both characters and item levels transferring to Beadle. Grimm occupies Seat 2 as a Human Barbarian with DPS, Tanking, and Breaker roles. His basic attack, Giant's Bane, cleaves nearby enemies with two greatswords. Inseparable allows both characters to qualify for adventure restrictions if either meets the criteria. Brothers In Armors increases Grimm's equipment item levels based on Beadle's average item level when both are in the formation.

Combat Stacks and Specializations

Get Buff reduces attack cooldown by 0.2 seconds and increases damage by 20% per attack, stacking up to 25 times. Break Their Will increases armor or segmented health breaking power by 1 on subsequent attacks, stacking up to 5 times. Moving Right Along prevents these stacks from resetting if a new area is cleared within 15 seconds. Specializations include Giant Hunter for increased damage against giants and bosses, Giant Taunter for enemy target switching and damage scaling based on attackers, and Giant Profits for gold scaling. His ultimate, One-on-One, attacks the healthiest enemy and spawns a Frost Giant in non-boss areas.

Why this patch matters

Splitting Grimm into his own slot gives players a dedicated frontline brawler with stacking damage and distinct giant-slaying specialization paths.